Game Principles
His Majesty the Worm aims to make dungeon exploration fun. It forefronts what might otherwise be fringe rules for food, light, and time, and shines the spotlight on the visceral experience of the dungeon crawl.
His Majesty the Worm aims to make dungeon exploration fun. It forefronts what might otherwise be fringe rules for food, light, and time, and shines the spotlight on the visceral experience of the dungeon crawl.