7. Plan the next Crawl
Once every player has resolved their City Action, the GM sets a role-playing scene in a tavern where the guild comes together to debrief, drink, and determine their next steps.
Taverns have job boards where contracts are offered to guilds. These are jobs that characters in the City offer to guilds, with rewards of coin, peerage, rare items, or favors. During this step, the GM provides four to six potential contracts for the guild to consider. A guild merely needs to affix their seal to the contract to start pursuing it (Current Contracts).
Role-play the conversation with your guild-mates and decide collectively what you want to do next. Did you complete your previous quest? What quest will you pursue next? Did you complete your previous contract? Are there any current contracts you want to pursue?
Some example contracts are offered on the next page.