4. Recovery

During the Camp Phase, you may burn any charged Bonds to clear the Stressed condition, clear the Injured condition, heal one Wounded talent, or regain 1 Resolve. This leaves the Bond uncharged.

  • If you are Stressed, you must burn a charge to erase this condition before you can clear any other conditions.

  • If you are Injured, you must burn a charge to erase this condition before you can heal any Wounded talents.

If you are not Stressed at the end of this step, you automatically clear the Staggered condition.

If your animal companion or familiar is Injured, you may burn a charged Bond to clear this condition. If your animal companion or familiar is only Staggered, they automatically clear this condition.

At the end of this step, refill all of your lore bids up to four (the max).