Social Encounters & Disposition
Role-playing the characters you encounter is one of the GM’s many jobs. The GM is provided with guidelines for role-playing called Disposition. Advice for GMs creating characters with interesting personalities and running social encounters is provided in Creating interesting characters.
Each Disposition has three steps of severity: mild, basic, and intense. Mild emotions are on the inside of the circle; intense emotions are on the outside of the circle. Related emotions are grouped near each other.