Social Encounters & Disposition

Role-playing the characters you encounter is one of the GM’s many jobs. The GM is provided with guidelines for role-playing called Disposition. Advice for GMs creating characters with interesting personalities and running social encounters is provided in Creating interesting characters.

Each Disposition has three steps of severity: mild, basic, and intense. Mild emotions are on the inside of the circle; intense emotions are on the outside of the circle. Related emotions are grouped near each other.

Disposition wheel: the seven Dispositions arranged in a circle, each with mild / core / intense states

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