Circle of Protection

Component:

Ashes from a venerated saint held in a small silver monstrance

As preparation for casting, the sorcerer spends a watch sketching out a circle of protective runes with the ashes. This circle encompasses a radius of no more than 10’.

When the sorcerer incants this spell, they select one of the far realms (Waste, Weald, Weird, or Welkin). Creatures and spirits native to that far realm are unable to pass or harm those on the other side of the circle.

  • If the sorcerer traces the circle but does not incant to empower it, it is possible to use it as a “trap” for a spirit by casting the spell once the spirit unwittingly crosses into the runic circle.

  • Each additional Resolve spent allows the sorcerer to ban spirits from another far realm.

This spell is maintained with concentration.