Cups actions
Aid Another
Aid Another allows you to work with a companion towards a single objective.
Describe what you want to do and how you want to do it. Play your card facedown and set another adventurer’s action as the trigger. When that adventurer performs the appropriate action, reveal your card and add this action’s value to theirs.
Command
Order an animal companion (or similar) to perform one of their known commands (see Beast Master).
If the command has no specific target, this card can be any value. For example, fetching an item in its zone.
If the command targets a combatant, compare your action’s value against your opponent’s Initiative. For example, siccing your animal on a foe.
Animal companions don’t take actions outside of you Commanding them.
Pull Item from Pack
Pull an item from your backpack and swap it with an item you're holding.
Use Item
Use an item that you’re holding.
If you’re using it on yourself, this card can be of any value. For example, chugging a potion.
If you’re using it against a combatant, compare your action’s value against your opponent’s Initiative. For example, throwing a bomb.
Throwing a bomb is similar to attacking, and is treated as an Attack in almost every respect, except it is tied to the attribute of Cups.