6&7 PC connections
In step 6, the players start to flesh out the relationships between their PCs.
The first player picks a question from step 6, and asks it aloud to the other players. Anyone can answer "me," and the asking player writes their name down in the space provided. Then, the next player goes, and the next. Repeat until everyone has gone.
If no one bites on a particular question, talk it through. Encourage the others to really consider it, but don't force someone to say "me." If no one bites, have the player ask a different question.
As always, ask follow-up questions to flesh out the details. "So, Ari, you've been with Vahid the entire way, huh? You met back in Lygos, then. What brought you together?"
When everyone has gone once, repeat the process, with each player asking another question or passing. When everyone has passed, move on.
8 Homes Finally, on the first page of the Stonetop steading playbook, add a point of interest for each PC's home. Ask questions,
Who do you live with? Family? By yourself? Do any of you live together?
such as…
Why is your home there, as opposed to somewhere else?
Where do your parents/grandparents/ siblings/etc. live?
Where is the smith/tannery/ Chronicle/aviary/chandlery/etc.? Also, add any new points of interest to the appropriate maps. For example, if the Seeker knows the location of some creepy carvings in a limestone cave, in the cliff face a few miles north of town, then add it to the Vicinity map.
Once you've updated the maps, it's time to let spring burst forth.