Terrible Purpose
Choose 1:
- LONGING Name the person or persons you refuse to let go of. When you spend the night watching them, regain all your HP or clear all your debilities. When they genuinely return your affections, free of fear or horror, either regain all your HP and clear your debilities, or clear a consequence (see below). When they rebuff you or recoil from you, mark a consequence (see below). When they die peacefully and pass through the Last Door, so do you. Should they be taken from you violently, mark the Final Consequence (see below).
- VENGEANCE Name the person or persons who must pay. When you spend the night wailing, howling, and raging in a lonely place, regain all your HP or clear all your debilities. When you make one of them pay and ensure that they know why, either regain all your HP and clear your debilities, or clear a consequence (see below). When they defeat or escape you, mark a consequence (see below). When you kill the last of them, pass through the Last Door. Should they die before you're finished with them, mark the Final Consequence (see below).
- DUTY Name the task you refuse to leave undone. When you spend the night working on your task, regain all your HP or clear all your debilities. When you achieve a significant milestone towards your task, either regain all your HP and clear your debilities, or clear a consequence (see below). When you fail to perform your task or suffer a material setback, mark a consequence (see below). When the task is finally complete, pass through the Last Door. Should the task become impossible to perform, mark the Final Consequence (see below).