Surplus

Surplus reflects stores of food and trade goods. It represents crops in the granary and in household larders, livestock ready for slaughter, whisky that's ready to drink, fur that's ready to trade or be fashioned into garments.

Surplus isn't a stat that's rolled; it's a resource that Stonetop accumulates, consumes, and spends. The village starts with 1 Surplus; there's no upper limit.

The steading generates Surplus each summer and autumn, and consumes Surplus each winter. PCs can gain more Surplus through trade, by going on an expedition to hunt big game, or as a seasonal gain. The PCs might spend Surplus to trade for other assets or to have folks Pull Together on a project.

Should the PCs wish to Trade & Barter with or for Surplus, 1 Surplus is Value 2 (see Value and coins).