8. Player moves (optional)
Sometimes a threat will suggest a unique player-facing move, one that's only triggered when interacting with the threat, its minions, or its domain. For example, "When you remove a canopic jar from the sarcophagus, roll +CHA…."
If a threat is also a monster, a hazard, an artifact or arcanum, it might already have some player-facing moves associated with it. Add these moves (or a reminder about them) to your notes if you think it'll be helpful.
Not every threat calls for custom moves. Don't bother writing one up unless it adds value.
See the Writing Moves & Love Letters chapter Writing for guidance on writing custom player-facing moves.
As a monster, Sajra already has GM moves and even a player-facing move for "When the swyn compels you to act against your will…." Most of these will be relevant only when the PCs face Sajra directly, at which point I'll have its monster stats handy. But a couple of its GM moves describe its capabilities as a big-picture threat, so I add those to my write-up. My threat now looks like this: