MAKE CAMP

When the PCs are beaten up or exhausted, they'll want to Make Camp. If they have time, a mess kit, fire, and water, they can regain a lot of HP and/or clear some debilities with just 1-2 uses of supplies.

To make a choice, they need all three: food, drink, and sleep. Anyone who also uses a bedroll regains +1d6 HP, regardless of which choice they make.

Regaining HP or clearing a debility doesn't make problematic wounds go away. PCs must treat them with the Recover move, and such wounds take time to fully heal.

To get advantage on their next roll, things need to be great, not merely adequate. This should be the exception, not the rule.

For more about Making Camp, and how to decide on what (if anything) happens during the night, see Make Camp.

The party is en route to Marshedge and had an almost-disastrous encounter with the nosgolau as they camped near Titan Bones. They got Vahid back (barely) but he's dazed and weakened*. He also took a lot of damage, and he's down to 6 of his 16 HP. Caradoc and Rhianna took some damage, too. Blodwen's just fine.*

Once they make it back to camp, they all get a few hours of sleep. They ate and drank before the attack, so they each get to make a choice.

Blodwen's already at max HP and has no debilities. "Do I get advantage, then?" she asks. Nope! She might not be beaten up, but she's still sleeping on hard pavestones and huddled in a cloak.

Caradoc and Rhianna each opt to regain HP. Caradoc has 16 HP max, and he's got only 7 left. He regains 8 HP (half of his max) and ends up with 15 HP. He could Recover to get that last 1 HP back, but decides that it's not worth it. Rhianna has lost fewer than half her max HP, so she's back up to full.

Vahid has a tough choice: he can clear one of his debilities or he can recover HP. "How about I regain HP points from Making Camp, and then Recover to clear those debilities?" I ask how he's tends to the debilities. "Oh, I'll eat a huge meal, way more than it seems like I should be able to tuck away."

"Okay, let's say this, then. You'll regain half your max HP, bringing back up to 14. And if you eat 1 use of supplies, you can clear weakened*. But you'll still be* dazed until you Make Camp again and get some good sleep. Deal?"