Special possessions

Pick 2.

  • Apiary: beeswax, candles (close, area, lasts ~1 hr), honey, ◇ bee smokers, ◇ hats & veils, etc.
  • Books & scrolls (5 uses): expend a use to consult your collection and turn a Know Things roll you just made into a 10+.
  • Chandlery: beeswax, candles (close, area, lasts ~1 hr), wicks, scented herbs, soap, lye, ash, etc.
  • Distillery: skins of fine whisky (2 uses, grants advantage to Persuade), copper tubes, malt, ◇◇ firkins, stills, barrels, etc.
  • Glassworks: vials, charms, lenses, sand, marbles, bellows, crucible, ◇ lanterns (5 hours, close, area), etc.
  • Holy relics (3 uses): if you have one in inventory when you Invoke the Sun God, you can mark a use in lieu of choosing a consequence.
  • Luthier's tools: chisels, files, catgut, various woods, stains, ◇ a lute, ◇ a fiddle, etc.
  • ____________________ (discuss with GM)