▸ Remind them of their obligations
Point out something that needs doing or that is expected of them. Have an NPC make explicit demands on their time. Warn them of what might happen if they ignore their responsibilities. Show them the consequences if they do.
Use this move to make sure the PCs earn their keep and remain active in the community. Use it to limit their options and to let things breathe, ensuring that time passes between adventures. Use it to embrace the mundane and portray the richness of the world, by highlighting the concerns of daily life.
"Sawyl's got a pile of backed-up work, and he looks tired as hell. 'Oh, good, you're up. Gimme a hand with these, will you?' He hasn't noticed your gear or your traveling clothes. What do you do?"
"I mean, you can, but harvest is coming and there is so much work to do in the fields. If you spend the next few weeks studying that plaque, you'll be missed. And folks are already grumbling about you. What do you do?"