EVERYTHING BURNS
When you inspect a work of artifice or magic for a fatal flaw, roll +INT: on a 7+, the GM will reveal the best way to destroy/sabotage it; on a 10+, you or an ally also gain advantage to act on the info.
When you inspect a work of artifice or magic for a fatal flaw, roll +INT: on a 7+, the GM will reveal the best way to destroy/sabotage it; on a 10+, you or an ally also gain advantage to act on the info.