HERD OF HORSES
Imagine what we could do with a dozen fine steeds.
Requires all of the following:
- A site for a proper stable and corral
- Pulling Together to build the stable and corral, which requires a month and a wagonload of timber (Value 2). Add them to the map.
- Someone skilled in riding and training horses
- Acquiring a small herd of horses, about a dozen (through trade or by catching wild ones)
- Training/breaking them to the saddle and plow
- Additional saddles, harness, plows, etc. (Value 2)
- Pulling Together to have a couple dozen villagers learn to ride, requiring a season and 1 Surplus.
- Someone to mind the herd and stable, full time
When you meet the requirements, increase Fortunes by 1 and replace "a pair of sturdy draft horses" with "a herd of horses" on the Assets list. Make a note of its size. Henceforth:
When you leverage the horses to Pull Together, it takes half as long and costs half as much.
When you Requisition half the herd or less, treat a 6- as a 7-9.
When the Seasons Change to summer, any yearlings become horses (Value 3 once trained), any foals become yearlings (Value 2), and the herd gains foals (Value 1) equal to 1d4+Fortunes (min 0).
When winter grips the land, the herd consumes 1 Surplus per 6 grown or yearling horses. For every Surplus not consumed, 1d6 horses are lost.