Pryder's hallway (F)

Pryder sleeps here in a burial niche. 1d4+2 "new" crinwin (the ones who brought him here) keep watch. 1d4 "trusted" crinwin look on from near great hall (G).

Pryder (woods-wise, handsome, concussed): HP 0 of 6; Damage d6 if armed; Instinct to see the good in things. Notes: Asleep per Sajra's command. Head wound, cuts/ bruises, feverish. Slow, tires quickly, but mind is free.